MOTO Renews Partnership with Inspired’s Playnation

Contract with leading provider of gaming machines extended for further five years   


MOTO, the UK’s largest motorway service operator, is pleased to announce the extension of its partnership with Playnation, part of Inspired Entertainment, a leading provider of gaming machines, who will continue to provide its entertainment services across all MOTO sites.

Playnation has a long-standing relationship with MOTO, providing customers with some of the best adult gaming machines across the motorway service infrastructure. Given the success of this partnership and the proven popularity of their products, MOTO is pleased to extend this relationship for a further five years. Playnation will embark upon a full product refresh to upgrade their existing gaming offering and systems to enhance the customer experience.

Peter Davies, Managing Director of Playnation at Inspired Entertainment adds:  

“We have a strong and long-lasting relationship with MOTO, and we are thrilled to renew our partnership. MOTO is a leader in their sector, and we are excited to continue to build our collaborative and strategic relationship that will bring best-in-class hardware, platform, content and innovation to the UK motorway service infrastructure.”

 Nick Tatum, Moto Hospitality’s Chief Customer Officer commented: 

Moto are delighted to extend our current partnership with Playnation.

Playnation offer a first-class product and service model and we look forward to providing our customers with leading products and game content across our motorway locations.

About MOTO 

Moto is the UK’s leader in motorway service areas, with more than 60 locations throughout the country and 5,000 staff dedicated to customer satisfaction. Moto is owned by Universities Superannuation Scheme (USS) in partnership with CVC Capital Partners (CVC).

About Inspired Entertainment, Inc. (Nasdaq: INSE): 

Inspired offers an expanding portfolio of content, technology, hardware and services for regulated gaming, betting, lottery, social and leisure operators across retail and mobile channels around the world. The Company’s gaming, virtual sports, interactive and leisure products appeal to a wide variety of players, creating new opportunities for operators to grow their revenue. The Company operates in approximately 35 jurisdictions worldwide, supplying gaming systems with associated terminals and content for more than 50,000 gaming machines located in betting shops, pubs, gaming halls and other route operations; virtual sports products through more than 44,000 retail channels; digital games for 100+ websites; and a variety of amusement entertainment solutions with a total installed base of more than 19,000 devices.  Additional information can be found at